var startValue = '0.00950000', // Don't lower the decimal point more than 4x of current balance stopPercentage = 0.0059, // In %. I wouldn't recommend going past 0.08 maxWait = 500, // In milliseconds stopped = false, stopBefore = 3; // In minutes var $loButton = $('#double_your_doge_bet_lo_button'), $hiButton = $('#double_your_doge_bet_hi_button'); function multiply(){ var current = $('#double_your_doge_stake').val(); var multiply = (current * 2).toFixed(8); $('#double_your_doge_stake').val(multiply); } function getRandomWait(){ var wait = Math.floor(Math.random() * maxWait ) + 100; console.log('Waiting for ' + wait + 'ms before next bet.'); return wait ; } function startGame(){ console.log('Game started!'); reset(); $loButton.trigger('click'); } function stopGame(){ console.log('Game will stop soon! Let me finish.'); stopped = true; } function reset(){ $('#double_your_doge_stake').val(startValue); } function formula(){ var balance = parseFloat($('#balance').text()); var current = $('#double_your_doge_stake').val(); return ((balance*2)/100) * (current*2); } function iHaveEnoughMoni(){ var balance = parseFloat($('#balance').text()); var current = $('#double_your_doge_stake').val(); return formula() > stopPercentage/100; } function stopBeforeRedirect(){ var minutes = parseInt($('title').text()); if( minutes < stopBefore ) { console.log('Approaching redirect! Stop the game so we don\'t get redirected while loosing.'); stopGame(); return true; } return false; } // Unbind old shit $('#double_your_doge_bet_lose').unbind(); $('#double_your_doge_bet_win').unbind(); // Loser $('#double_your_doge_bet_lose').bind("DOMSubtreeModified",function(event){ if( $(event.currentTarget).is(':contains("lose")') ) { console.log('You LOST! Multiplying your bet and betting again.'); multiply(); setTimeout(function(){ $loButton.trigger('click'); }, getRandomWait()); //$loButton.trigger('click'); } }); // Winner $('#double_your_doge_bet_win').bind("DOMSubtreeModified",function(event){ if( $(event.currentTarget).is(':contains("win")') ) { if( stopBeforeRedirect() ) { return; } if( iHaveEnoughMoni() ) { console.log('You WON! But don\'t be greedy. Restarting!'); reset(); if( stopped ) { stopped = false; return; } } else { console.log('You WON! Betting again'); } setTimeout(function(){ $loButton.trigger('click'); }, getRandomWait()); } });